if (window->impl_window->gl_paint_context == NULL)
{
window->impl_window->gl_paint_context =
- GDK_WINDOW_IMPL_GET_CLASS (window->impl)->create_gl_context (window,
+ GDK_WINDOW_IMPL_GET_CLASS (window->impl)->create_gl_context (window->impl_window,
TRUE,
GDK_GL_PROFILE_3_2_CORE,
NULL,
{
g_clear_error (error);
window->impl_window->gl_paint_context =
- GDK_WINDOW_IMPL_GET_CLASS (window->impl)->create_gl_context (window,
+ GDK_WINDOW_IMPL_GET_CLASS (window->impl)->create_gl_context (window->impl_window,
TRUE,
GDK_GL_PROFILE_DEFAULT,
NULL,
if (paint_context == NULL)
return NULL;
- return GDK_WINDOW_IMPL_GET_CLASS (window->impl)->create_gl_context (window,
+ return GDK_WINDOW_IMPL_GET_CLASS (window->impl)->create_gl_context (window->impl_window,
FALSE,
profile,
paint_context,